Maps
Every map has its own weapons on the walls, a power switch, a boss, a workbench and secrets. Pick one and see how many rounds you last.
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Kestrel Labs
A research facility gone dark. Four wings, a mezzanine lab, a catwalk corridor and a loading dock.
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Harrow Docks
A rain-soaked harbour at night. A container yard with a raised gantry, a warehouse office and the old boathouse.
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Line 9 Station
An abandoned subway station. Raised platforms, stalled trains on the tracks and a flooded pump room below.
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Maple Court
A cul-de-sac on moving day. Two family homes face each other across the street, with fenced backyards and a moving truck that never left.
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Blackpine Ridge
A mountain town where the road runs out into the pines. Main Street, a logging yard and a ranger cabin in the woods, and a lookout ridge high over the peaks.
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Halcyon Theatre
A shuttered picture palace. A lobby with a balcony you can walk under, a red velvet theater that opens with the power, a teleporter on the stage up to the projection booth over the seats, the cloakroom and dressing rooms upstairs and a back alley.
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Blackwater Rock
An island prison in the fog. A two-tier cell house, the mess hall and its kitchen, the yard and its tower, the Hole and its chair, the Warden's rooms, the laundry and the pier where the last boat waits.