Maps /
Kestrel Labs
A research facility gone dark. Four wings, a mezzanine lab, a catwalk corridor and a loading dock.
The first map, and the one to learn on. You start in the lobby with a pistol and a few boarded windows, and every door you buy opens another wing of the lab.
The mezzanine lab looks down over the main hall, the catwalk corridor links the wings above the floor, and the loading dock at the back is where the horde comes in thickest.
What's here
- Weapons on the walls, doors to buy and boarded windows to hold.
- A power switch that wakes up the drink machines and the Aether Forge.
- A workbench: build the Scrap Shield, and the Storm Caller from parts hidden round the map.
- The boss, Specimen K-7, who fights in phases.
- Secrets, for whoever looks closely.





